Everyone agrees – we need to get more kids interested in STEM careers. National Space Society is doing its part by lending support to the Reach for the Stars ~ National Rocket Competition. In this year’s contest, students are gearing up to build and launch a solid-fuel powered rocket. This is a fantastic way to turn kids on to the STEM subjects. Nothing lends itself to Science, Technology, Engineering and Math like a launch. After all – this is rocket science!
The five national winners in the 2015-2016 Reach for the Stars ~ National Rocket Competition will be celebrating in grand fashion this Saturday, October 15, under an October Sky event at Space Camp / US Space & Rocket Center in Huntsville, Alabama. Each winner will receive a Space Shuttle Challenger commemorative medal and a certificate signed by Astronaut Jon McBride. Captain McBride piloted the Challenger on her early missions. The winners get to conduct a victory launch of their rockets from Homer Hickam Field – named after NASA engineer and author of the memoir, Rocket Boys that became the movie October Sky. NSS Director Ronnie Lajoie will also present students with a congratulatory certificate from the National Space Society.
The only thing more exciting than a rocket launch – is a rocket competition. And, excitement is building for the 11th annual competition, 2016-2017. Open for ages 10 to 18 – competitions are being hosted across the USA by schools, YMCAs, Scouts, Challenger Learning Centers, 4-H, Boys & Girls Clubs and other youth groups. Held at their own location, there is no travel expense or hassle to compete. It is fun, affordable and easy to run.
The Competition honors the memory of Christa McAuliffe, 1st Teacher-in-Space. Everyone involved in the Competition receives a certificate that bears Christa’s likeness and her quote, “Push yourself as far as you can. Reach for the stars!” The background of the certificates is the artwork of astronaut and moonwalker, Alan Bean.
Ten astronauts recommend this competition. Several have presented medals to the national winners. Two, US Senator Bill Nelson and Kennedy Space Center Director Bob Cabana, encourage the kids in video clips prepared especially for the competitors.
Contestants will compete at an event held in their area. After two launches and parachute landings, the closest average distance from an on-field target wins. Local winners’ results are sent to the national headquarters to determine the five national winners.
Competition director, Jack Colpas says, “We promise the national winners – memories to last a lifetime and bragging rights for generations to come. Launching their rockets from a historical location and receiving a medal presented by an astronaut allows us to fulfill our promise.”
This year’s competitions are already beginning to be held across the country. Local competitions can be held anytime throughout the year. Your kids can’t win it – if they’re not in it!
Enterprise In Space (EIS), a non-profit program of the National Space Society (NSS), is thrilled to announce two new partnerships with 3D Hubs and Sketchfab to further develop the world’s first NewSpace education program.
EIS is embarking on a bold initiative to establish a next generation educational model in which students from K-postgrad are given open access to high quality education using cutting edge technologies. Through the online EIS Academy, students of all grade levels work with skilled educators, NASA scientists, and NewSpace innovators to learn science, technology, engineering, art, and math (STEAM) skills, all with the help of an AI tutor named Ali. The program’s first Academy-wide project is the design, construction, launch, and retrieval of the 3D-printed NSS Enterprise spacecraft, which will blast into Earth orbit carrying 100+ student experiments.
Sketchfab and 3D Hubs have joined EIS in its mission by offering their knowledge and resources. Sketchfab is the leading community devoted to 3D modeling and 3D scanning for use in augmented reality, virtual reality, 3D printing, and more. The company will provide professional accounts to educators and students participating in EIS international education competitions.
3D Hubs is the world’s largest distributed network for 3D printing services. Offering a variety of additive manufacturing technologies, 3D Hubs allows anyone to 3D print prototypes, end parts, and other goods locally and on demand. For EIS competitions, 3D Hubs will make available its vast network to provide prototyping and 3D printing services on demand to participating students.
The Enterprise Centers for Excellence (ECEs) are housed within the EIS Academy. These now span ten cutting edge topics from space-based solar power to tissue regeneration in microgravity. They offer university and postgraduate students the opportunity to collaborate with high-level researchers and NewSpace companies to learn advanced technologies and develop experiments for the NSS Enterprise spacecraft.
The Sketchfab team is made up of the ideal experts for heading up the ECE for Virtual and Mixed Reality. The 3D Hubs team will join Made In Space to run the ECE on Space Additive Manufacturing, contributing their extensive knowledge of 3D printing. Both firms will populate the ECEs with educational content and work with the EIS education team to develop curricula in their respective subjects of expertise.
EIS and its new partners have already begun work on a new project that will come to fruition in the very near future. Stay tuned and follow the progress of the historic EIS program or donate at www.enterpriseinspace.org.
The President of the National Space Society describes how many children around the world lack access to a basic education and how ValueSpring Technology is developing an artificial intelligence that will be a tutor for each person, thus helping to bring about the world that Gene Roddenberry imagined, where everyone is able to contribute to his or her full potential. This project is being submitted in competition for a $100 million MacArthur Foundation grant to fund a single proposal that promises real and measurable progress in solving a critical problem of our time.
This article was originally published here by The Post, a student publication at Ohio University, and is reproduced with permission.
By Lauren Fisher
To Ohio University professor Don Flournoy, solar power used to be little more than a fantasy out of a science fiction novel. Now, that fantasy has become a reality — and one for which OU has received special recognition.
The National Space Society named the university a “Center of Excellence in Space Solar Power and Power Beaming” during the organization’s annual International Space Development Conference in Puerto Rico in May.
The NSS is an international, independent non-profit organization “dedicated to the creation of a spacefaring civilization.” It supports space expedition both at home and abroad, with the mission of mankind someday living and working “beyond the Earth.”
The society lauded OU students and faculty for their progress in solar power, as well as a process known as power beaming, by which solar energy is captured and converted into a renewable form of electricity.
Flournoy, Scripps College of Communication and School of Media Arts & Studies professor emeritus, found his interest in solar power in the 1990s while serving as the education vice president of the Society of Satellite Professionals International Board of Directors.
Flournoy, having introduced the first satellite communication courses at OU, is also the founder the Online Journal of Space Communication, a cross-discipline scholarly publication hoping to advance the study of space communication.
“By 2010, the idea of reducing dependency on fossil fuels by using (the) Sun’s energy taken directly from space was gaining momentum, and had become a priority mission of the National Space Society,” Flournoy said in a news release. “With my communication background, I understood that sun’s energy was already being used by space satellites to power the microwaving of voice, video and data to and from space.”
Using OU’s Game Research and Immersive Design lab, students and faculty have been able to create visualizations and animations that could prove instrumental in shaping the future of solar energy.
Alice Hoffman, an NSS director and program manager for the NSS Enterprise in Space initiative, commended the university and noted in the news release that being named a Center of Excellence signifies that an organization provides those interested in the field with the resources necessary to better understand the often-complicated subject.
Hoffman also praised the work of Lorna Jean Edmonds, Ohio vice provost for global affairs and International Studies.
A close working relationship with National Space Society Enterprise in Space is more important than ever for OU students. A number of student’s experiments in solar energy and power beaming will be carried onboard a spacecraft in the upcoming years, Flournoy said.
Although harnessing the energy of the sun tends to be an expensive and often-difficult venture, Flournoy said with continued development, it has the potential to be one of earth’s principle renewable energy sources.
“We feel this is a very important message to get out as the more people know about it and the more progress the government sees, the better off we will be,” Hoffman said in the release. “I am very concerned about climate change, and (solar power) is a lasting solution.”
To Flournoy, like many others, the world of solar power is more exciting than ever, with new technology paving the way for progress that could revolutionize the world of energy.
“We used to read about Buck Rogers being propelled into space above us. And now we can do that,” Flournoy said in the release. “Now we realize that the sun is a much cleaner, long-term solution to the production of electrical power. This Center of Excellence designation is a nod to the work we have done at Ohio University to help make this a reality.”
This article was originally published here on Engineering.com and reproduced with permission.
There are currently over 100 million students waiting to become the next generation of engineers, rocket scientists and astrophysicists to get humans from Earth to Mars and beyond, but they may not be able to fulfill their potential simply due to a lack of access to a quality education. According to a study from UNESCO, more than 100 million young people worldwide, 62 to 66 million of whom are girls, are not attending school of any kind. Hundreds of millions more are unable to afford good-quality or safe schools.
However, groups like OneWeb and ONE are aiming to provide universal Internet access worldwide by 2020, greatly expanding the ability to use educational resources online. Nevertheless, Internet access does not guarantee a quality education.
To address this problem, imagine if there was a massive, free online academy where any student or teacher with broadband could learn science, technology, engineering, art and math (STEAM) from educators around the globe, as well as the greatest minds in their fields, including NASA scientists, cutting-edge researchers and NewSpace engineers? On top of that, what if they had an artificially intelligent tutor and mentor to guide them in their learning?
That’s what Enterprise In Space (EIS) is trying to achieve, and it all begins with one giant class science project: the design, launch and recovery of a 3D-printed spacecraft that will orbit Earth with 100+ active and passive student experiments and a link to an AI to help the students run them and analyze their data.
To pull it off, EIS, a nonprofit program of the National Space Society, has drawn up the plans, put together an expert team of space veterans, raised $27.5 million in in-kind donations and partnered with some of the biggest names in the NewSpace industry. Now, all it needs is $32 million to put the plan in motion and set a course for the stars.
To engage students in STEAM education and space exploration, EIS is hosting contests and enlisting students from all grade levels—kindergarten all the way through postgraduate education—to design experiments to be flown aboard a 3D-printed orbiter dubbed the NSS Enterprise. From now until the spacecraft is launched in 2019 or 2020, the winning experiments will be used as the basis for online curricula and lesson plans to populate EIS’ massive open online course platform, known as the EIS Academy.
Once launched, the NSS Enterprise will orbit our planet for up to one month, carrying not only the experiments, but also Ali, an advanced artificial intelligence that will manage the active experiments. Ali will also serve as the voice of the spacecraft, allowing student teams on Earth to engage with the AI platform using natural language. In fact, Ali will eventually act as a personal tutor to students from around the world.
The EIS Academy will be overseen by EIS Education Manager Lynne F. Zielinski, one of the most decorated space educators in the world, who has mentored students to fly experiments in space for the past 26 years. In speaking with ENGINEERING.com, Zielinski said that the program will not only give students the tools to become engineers, but EIS will train teachers as well. “The whole wrap around here is two-fold: engineering the over 100 student experiments to be sent into space and to tap into the processes necessary to create STEAM learners,” Zielinski explained. “To do that, teachers need training so they can excite the students. A lot of teachers are not necessarily science, technology, engineering or math teachers, and these teachers tend to feel intimidated or shy away from teaching in these disciplines, like art, history or elementary school teachers. They really don’t have an engineering background, so two of the things we want to do is show them that what they teach relates to the technical fields and give them some of the basic engineering knowledge needed to help their students design experiments to fly in space. In short, we want to give them confidence!”
She continued, “When we show them how easy it is—and it really is very easy if our engineering is done right—they feel confident enough to teach their students how to design their experiments. That’s the key and one of the things that makes us so different from other programs. When they’re concentrating on STEM and not STEAM, they’re only focusing on things that are scientifically significant or interesting. We’re not. We’re saying it can be very, very simple. It can include some artwork, some music, anything. We encourage people to be bold and step out of the perceived norm and their comfort zone.”
Higher Level Education
The EIS Academy will serve not only elementary, middle and high school learners, but also university, doctorate and postdoctoral students as well. EIS will host competitions seeking experiments dedicated to advancing the state of the art in 10 areas. The contest teams will utilize and submit proposals within the Enterprise Centers for Excellence (ECE), where expert researchers and cutting-edge businesses will curate an extensive database of knowledge related to exciting topics such as space-based additive manufacturing, space-based solar power, stem cell research and more.
Zielinski explained that the additive manufacturing, space solar power and orbital space debris mitigation and remediation ECEs are already well developed. Two competitions are nearly ready to launch and will see students at the university and postdoc level participating with established NewSpace businesses to pursue some very challenging scientific concepts.
In the case of the space solar power ECE, hosted in partnership with Ohio University, SPACE Canada and the Canadian Space Society, the winning team will actually send an experiment aboard the NSS Enterprise that will test the ability to generate solar power in space, such as collecting sunlight aboard the spacecraft and delivering power wirelessly to a freeflyer for its mission orbiting Earth.
In the case of the orbital space debris mitigation and remediation ECE, the team will work with Nicola Sarzi-Amadè and Global Aerospace Corporation to utilize the company’s Gossamer Orbit Lowering Device to deorbit debris in space.
Zielinski described an ECE as “a place where a wide variety of groups of people with the same interest and different disciplines can all come together and work together on that topic with the best information that we can get our hands on.” Features of the ECEs include:
A resource area populated with numerous papers that have all been vetted as the best resources associated with a given topic
A cyber library (“Cybrary”)
An online journal that publishes juried and approved research and student papers
An ephemeral board in which cross-curriculum visitors can present ideas related to the topic
A question-and-answer area with access to STEAM mentor
Ali the Artificial Intelligence
While students will be able to monitor the progress of their experiments aboard the NSS Enterprise, the complete EIS Academy will be made open to the public, with students and teachers anywhere able to rely on Ali as a personal tutor and mentor.
In many school systems around the world, students have new teachers with every grade level. In turn, the knowledge, interests and learning style of a student will have to be picked up by new teachers year after year. Teaching coursework for different student learning styles is difficult. Ali, however, will be able to accompany every student as they grow and act as a tool for teachers to address the needs of their classroom more quickly.
At the same time, students will also be able to access Ali on their own time. That way, any topic that isn’t addressed in class can be addressed by the AI. Additionally, Ali can direct the student to a teacher in the EIS Academy who can provide him or her additional topic information in greater depth.
Ali will be built by Value Spring Technology using the firm’s enterpriseMind platform, an AI capable of deciphering and contextualizing natural human language similar to the way that the human mind works. Thus, students and teachers will be able to speak with Ali naturally. More importantly, Ali will be able to adapt to the student, learning his or her needs and modifying the teaching style as the student develops. In an upcoming article, Bill Doyle, one of the inventors of enterpriseMind, will provide greater detail about exactly how the technology works.
3D Printing a Spacecraft
The design for the NSS Enterprise is no ordinary spacecraft. Chosen through a crowdsourcing campaign, the winning submission was from Stanley Von Medvey. The design is meant to be inspired by science fiction, and once it goes into orbit, it will be the first spacecraft with the name “Enterprise” flown in space. The spacecraft’s sci-fi geometry, however, is unlike any typical satellite or shuttle, opening up new manufacturing opportunities and engineering challenges.
Made In Space, famous for now installing two 3D printers aboard the International Space Station, has been selected as the prime contractor for the construction of the NSS Enterprise. The company will leverage its expertise with additive manufacturing to 3D print the airframe of the spacecraft. To do so, Made In Space will use a modular approach, breaking the design down into individual, components before printing them and assembling them into the complete NSS Enterprise.
This method will both allow the team to print the pieces of the spacecraft on a smaller 3D printer and give the EIS team the ability to configure payloads, including perishable experiments that will needed to be loaded into the NSS Enterprise just before launch.“Remember the game Tetris?” Zielinski asked. “That’s kind of how I envision the experiment modules inside the NSS Enterprise. They’re going to be different shapes and sizes, but they’re all going to fit very nicely and neatly together. Depending on the experiments that are going inside of them, the modules should be 3D printed and screwed together. The educators need to work with the engineers.”
The ability to 3D print a modular, satellite-style spacecraft will also act as a demonstrator for a new technology that Made In Space is developing for NASA, a process for 3D printing and assembling large-scale structures, like satellites, from the International Space Station. If Made In Space is able to 3D print the NSS Enterprise, which is estimated to measure 8 feet long and weigh 1,000 pounds, the firm may also be able to 3D print satellites aboard the International Space Station.
Made In Space Co-Founder and Chief Engineer Michael Snyder elaborated on how the EIS program relates to the activities of his firm, “Made In Space is currently exploring a number of methods for the microgravity additive manufacturing of structures that will ultimately be deployed in space from the ISS. While fabrication of the NSS Enterprise spacecraft will not take place aboard the ISS, the project will further demonstrate 3D printing as a viable method for manufacturing structures meant to survive the harsh environment of space.”
Flying the Orbiter
To get the NSS Enterprise into low-Earth orbit (LEO), EIS is currently in talks with private space companies to determine if the orbiter can be carried as a secondary payload on a commercial launch vehicle. If so, the spacecraft will be deployed into LEO and coast in free drift for most of its journey, though cold gas thrusters or gyros will be used to orient the orbiter as onboard experiments dictate, say to pick up video of the Earth for a geography class.
“One of the biggest issues, I think, is reentry,” explained Fred Becker, EIS chief engineer. Becker is a former NASA engineer who has worked on a dozen space missions, including the New Horizons Pluto mission. “A lot of that depends on the final design of the spacecraft, which is dependent on the type of launch vehicle we can get. We’re still trying to decide if the spacecraft will have more of a capsule shape or a space plane shape and whether or not it will feature a protective clamshell.”
If EIS determines that the NSS Enterprise will more closely resemble a capsule, the physics of reentry are less complex. At a certain altitude, a parachute deploys and the capsule simply falls back to Earth. A spaceplane, on the other hand, would land more like the Space Shuttle, a longer, slower reentry with the spacecraft banking left and right before a parachute deploys and the NSS Enterprise coasts to its target on land.
For reentry, the spacecraft won’t be controlled from the ground, but through onboard sensing and a predetermined programming. Of course, the EIS crew, which is still scouting their mission control outpost, will be able to take over manual control if necessary, but Becker said that he hopes to program the spacecraft to execute a reentry program after it has been in orbit after a certain amount of time, at which point a kick motor will redirect it towards Earth.
EIS is working with partner company Terminal Velocity Aerospace, a subsidiary of satellite design company SpaceWorks Enterprises, to develop the ablative coating or clamshell that will protect the spacecraft during reentry. SpaceWorks, too, is in on the project and has helped the EIS team to draw up the preliminary physics calculations for the design of the NSS Enterprise.
Once EIS finds a launch provider and the $32 million necessary to begin construction on the spacecraft, SpaceWorks will finalize the designs and hand them off to Made In Space and asteroid mining company Deep Space Industries to build the orbiter.
Funding NewSpace Education
NSS Senior Vice President Bruce Pittman has watched the EIS program develop since it was adopted by the NSS early on. As the Chief System Engineer in the NASA Space Portal Office and the Emerging Space Office at the NASA Ames Research Center in Silicon Valley, Pittman has worked on countless NASA projects and played a key role in the commercialization of space.
About EIS, Pittman said, “The Enterprise In Space program is an exciting opportunity to simultaneously advance cutting edge technologies, while getting students from around the world engaged in STEAM and space education. The National Space Society is proud to have EIS as our flagship spaceflight program and we look forward to the remarkable results that will flow from its successful completion.”
Of course, to successfully complete its mission, EIS must obtain funding, which is a crucial variable in the ultimate design of the spacecraft, according to Alice Hoffman, EIS program manager. Hoffman has worked as project manager on such complex projects as the $6.2 billion expansion of Chicago O’Hare airport and the Chicago Bears’ $660 million Soldier Field.
“What’s different about this is that our project schedule and our engineering are based on the ability to afford it,” Hoffman said. “Our project schedule and everything else is tied to receiving sufficient donations to go forward with certain aspects of the project. You always work backwards from the goals of the client, and our goal is to get kids interested in studying STEAM by showing them the future of what is possible in space and what sorts of jobs they might have in the NewSpace economy. That doesn’t have to be an 8-foot ship. It could be a smaller ship. The bigger ship gives us the ability to fly more serious experiments, and we want to do that, but you have to be realistic about what you can afford.”
The amount of funding the program can obtain, then, is factored into the ultimate design of the spacecraft, something that was taken into account when approaching SpaceWorks for guidance. “We had a couple of questions we wanted to ask SpaceWorks,” Hoffman explained. “If we only leave the NSS Enterpriseup for a week or two, do we need solar panels or can we just use a battery to power the spacecraft and the payloads? They concluded that we would need solar panels—that the mass ratio would be better for sustaining an average 50 watts of load for the ship and the payload if we had solar panels, even for a one- or two-week mission.”
She continued, “The second question we asked was what would be the total mass of the NSS Enterpriseto support various payload masses. We were shooting for 300 pounds of payload, and on its preliminary estimate, SpaceWorks suggested that it would be about 1,100 pounds.”
This is where the funding comes into play: “But the answer is a curve showing mass versus payload. So, if we were to get a free launch on a vehicle that couldn’t take a spacecraft as big as the one we’re talking about or we couldn’t afford the entire project, we could scale it down and take only 200 pounds of payload, which would result in an overall smaller mass spacecraft.”
Of course, the goal is to realize the full potential of the NSS Enterprise, making it large enough to include the university-level experiments. To do so, EIS is in fundraising mode. The group is looking to obtain $20 donations from individuals, earning them virtual crew memberships on the spacecraft, as well as large donations from charitable organizations and corporations.
While $20 will get your name flown on a chip stored on the NSS Enterprise, $30 million will give you naming rights to the NSS Enterprise (Sponsored by You) and $10 million will allow you to name the artificial intelligence or choose her voice or visage. More importantly, what better way to demonstrate a commitment to education that will be a game changer than by funding the foundation of NewSpace education?
Over 1000 visitors were introduced to the ambitious Enterprise In Space (EIS) program at Space Day recently held June 4 at the Smithsonian’s National Air and Space Museum (NASM). NASM houses artifacts of important milestones along the path of aviation and aeronautical development.
Invited to be among the many firsts of historical space achievements celebrated at Space Day, the EIS team was thrilled to participate in collaboration with the Smithsonian Science Education Center (SSEC). This year’s event drew some 30,000 visitors from around the world and included a presentation by astronaut Terry Virts.
Visitors at the EIS booth were excited to learn about its educational mission and the differences between the EIS program and some of the historical and inspirational missions of the past. National Space Society’s EIS mission includes many important ‘firsts:’
The first spacecraft bearing the name Enterprise to orbit Earth
The first Sci-Fi inspired design of a spacecraft.
The first to converse with student teams in natural language while in orbit using an artificial intelligence just like the Star Trek™ computer assisted their crews with experiments and analyses.
The first non-profit organization to launch and return student experiments free of charge, allowing children of all socio-economic levels to participate.
Students work in cross-cultural teams to convince judges that their experiment should earn the right to be among the 100+ experiments flown.
Likely the first 3-D printed spacecraft (aero-frame and skin) to orbit and return to Earth.
The first to promote and encourage liberal and fine arts as part of the experimental design.
“The collaboration between SSEC and EIS will promote authentic STEM experiences, a focus of the Federal Committee on STEM Education,” says Carol O’Donnell, Director of SSEC. She captivated students at an enjoining booth in an interactive activity involving an eclipse and moon phase demonstration, one of the lessons found in SSEC’s intermediate astronomy course. In a conversation discussing how authentic learning experiences are increasing the rigor and raising the bar of education, Dr. O’Donnell posed the question, “How much more authentic can you get than with the EIS program!”
Authentic learning engagement is a top priority of EIS and will be achieved through the student experiment design challenges. At Space Day, visitors had a chance to experience some lessons in the web-based EIS Academy (K-12) and cutting-edge challenges in the university level Enterprise Centers for Excellence. The LEO Art Challenge and Trek-A-Sat activities were a hit and can be found at www.eisacademy.org.
Visitors showed outstanding enthusiasm while interacting with EIS and SSEC representatives, resulting in Doug Baldwin, Program Director of Educational Services at NASM, noting that he “looks forward to working on future collaborations and events with EIS and SSEC.”
“EIS is delighted and honored to participate in Space Day and meet the dedicated people who’s hard work make this event possible year after year. As previous generations were inspired by the Apollo program, EIS hopes to inspire the next generation,” said Alice Hoffman, Program Manager of EIS.
Enterprise in Space is inspiring today’s children for tomorrow’s future.
Students competed in prestigious NSS-NASA Ames Space Settlement Design Contest – Video narrated by Matthew McConaughey
Hundreds of students and teachers from the United States and countries across the globe will converge in Toronto this month for the National Space Society’s (NSS) 34th annual International Space Development Conference (ISDC)® to celebrate and engage people in the goal of space settlement. The event is set for May 20-24, 2015 at the downtown Hyatt Regency in Toronto, Canada.
Students attending the conference, grades 6-12, will be sharing their imaginative ideas about how people will be living and working in space. They are attending the conference as a result of their participation in this year’s Space Settlement Design Contest, co-sponsored by the National Space Society and NASA Ames Research Center. The contest challenges students to design a space settlement, which must realistically address concerns such as atmosphere, food, gravity, radiation shielding, energy production, and recreation for human space colonists.
Students at last year’s ISDC were filmed and appeared in the movie Interstellar‘s companion series The Science of Interstellar (video clip above). Students this year will meet Interstellar‘s science advisor and world renowned physicist Kip Thorne, who will be receiving this year’s prestigious NSS Pioneer Award for Mass Media.
“The students attending the ISDC are so passionate and excited to be there to share their ideas and projects. There is so much to learn from them, their cultures, and creative insights,” said Lynne F. Zielinski, NSS Vice President of Public Affairs and chair of NSS’ Education and Outreach Committee. “We are always dazzled by their insightful and futuristic designs. Their enthusiasm is infectious and gives us all hope that we will soon be living and working in space ourselves. These students are the ones to take us there.”
Each year, NSS invites contest participants to attend the organization’s ISDC. Throughout the conference, students will provide oral presentations about their space settlement designs, along with colorful artwork related to the contest. The NSS-NASA Ames Space Settlement Design Competition’s Grand Prize winner, Alexander C. Reeves of Ann Arbor, Michigan, will receive the $5,000 NSS Bruce M. Clark, Jr. Memorial Scholarship.
Alexander and his teacher, Dr. Deano Smith from Greenhills School, will be in attendance at ISDC. Reeves created The Freyr Project, an orbital settlement that provides a home and societal structure for 20,000 individuals and is designed to be part of a pseudo-modular system for long-term space settlement. The 247-page report is available here: settlement.arc.nasa.gov/Contest/Results/2015/areeves_Freyr.pdf.
This year’s competition received 994 entries from 3,007 students sponsored by 380 teachers. Entries came from 21 countries: Bulgaria, Canada, China, Czech Republic, India, Ireland, Japan, Malaysia, Mexico, Montenegro, Nepal, Pakistan, the Commonwealth of Puerto Rico, Romania, Serbia, Sri Lanka, Turkey, United Arab Emirates, United Kingdom, United States, and Uruguay.
ISDC is the yearly conference of the National Space Society, a non-profit organization that has hosted the gathering since 1982. The event brings together leading managers, engineers, scientists, educators, and business people from civilian, military, commercial, entrepreneurial, and grassroots advocacy space sectors. The Canadian Space Commerce Association is hosting ISDC 2015.
Online registration is currently open with a variety of options, from single-day registration passes to full conference registration with meals. Discounts are provided for youth, full-time students, seniors, and members of the National Space Society and its affiliates. This year, local Toronto and Ontario residents also receive a substantial discount.
“We would like to invite local attendees interested in space to the annual conference of the world’s premier space public interest group,” stated Aggie Kobrin, the conference organizer and NSS board member. “Kids today are somewhat lacking in inspiration to pursue STEM fields and this conference is making giant strides to solve this problem.”
Moon Walker Buzz Aldrin leads stellar list of guest speakers
The 34th annual International Space Development Conference® (ISDC® 2015) is set for May 20-24, 2015 at the downtown Hyatt Regency in Toronto, Canada. The event is this year’s best opportunity to meet and learn from leaders on the cutting edge of concepts shaping the future of life on Earth and in space.
ISDC® is the yearly conference of the National Space Society, a nonprofit organization that has hosted the gathering since 1982. The Canadian Space Commerce Association is hosting ISDC® 2015. The International Space Development Conference® is unique in bringing together members of the general public with space activists, scientists, engineers, educators, astronauts, aerospace industry leaders, and government officials for one purpose: to explore humanity’s future in space.
An exciting array of distinguished guest speakers is set to share their experiences and insights with conference attendees, led by Apollo 11 astronaut and ShareSpace Foundation founder Buzz Aldrin. The second man to walk on the Moon, Aldrin also serves on the National Space Society’s Board of Governors.
A still-growing list of featured speakers at ISDC® 2015 includes:
Christopher J. Ferguson, former NASA astronaut and veteran of three space shuttle missions.
Marc Garneau, Member of the Canadian Parliament and the first Canadian Astronaut in space.
Lori Garver, General Manager of the Air Line Pilots Association and former NASA Deputy Administrator.
Li Ming, Vice President of the China Academy of Space Technology.
Geoff Notkin, world-renowned meteorite expert and star of TV’s Meteorite Men.
George Whitesides, CEO of Virgin Galactic, a U.S. commercial spaceflight company.
The results are in and the three winners of the NSS Enterprise In Space Orbiter Design Contest have been announced. Of the three winning entries, it is the Grand Prize winning entry that will be used as the design for the NSS Enterprise Orbiter – a donor-funded project that will carry some 100 student experiments to space for approximately one week and return them to Earth. It is important to note that donations are not only funding the construction and launch of the orbiter but will also cover the flight costs of the student experiments. You can learn more by reading the Enterprise In Space project description and you can help to make this unique project a success by making a donation.
The Grand Prize entry in the contest was submitted by Stanley Von Medvey, a concept artist currently living and working in the San Francisco Bay Area. The First Prize winning entry was submitted by Steven Pestana, a college senior at California State Polytechnic University-Pomona. The Second Prize winning entry was submitted by John Cortes, a first-year graduate student at the University of Pennsylvania pursuing a PhD in mechanical engineering.
"The Enterprise in Space team and I want to thank all the people who sent in their wonderful and imaginative science fiction inspired ship designs from all over the world," said EIS Founder Shawn Case. The winning designs and the press release announcing the winning entries can be seen at www.enterpriseinspace.org/winner/.
SunSat Design is an international competition intended to accelerate the conceptualization, manufacture, launch and operation of the next-generation satellites that will collect energy in space and deliver it to Earth as a non-polluting source of electrical power.
The purpose of the SunSat Design initiative is to move space solar power out of the research labs and onto the public agenda. This is being done by virtual story-telling and networking on a global basis, explaining what space solar power is and how and why it will become the ultimate renewable energy resource for Planet Earth.
The strategy is to link global scientific communities with university-based (and other) digital media labs for the purposes of advancing knowledge of space-based solar power satellites (SunSats) and illustrating their many Earth-energy applications.
Winning designs are high-impact digital art, supported by credible science, engineering and business plans, that best promote media understanding and public acceptance of a path forward in using space satellites to deliver energy on-demand to any and all places on Earth.
Registration for the competition is now open, and team enrollments will be taken until January 31, 2015. Deadline for submission of completed designs and supporting documentation is March 27, 2015. Winners will be announced and their “Creative Visualizations” will be shown and celebrated in May 2015 at ISDC-Toronto.
The winners of the 2014 competition were announced at the ISDC-Los Angeles in May 2014, with six teams honored. Three of these were given cash prizes. The first-place award was $10,000 and there were two second-place awards of $5,000 presented at ISDC-Los Angeles. The three top designs have been published in the Online Journal of Space Communication: